Ernie Kovacks ispossibly the greatest video artist if not the best music video director. His attention to music and surreal performace allows for a certain comedic wit rarely seen today. A step beyond slapstick, his humor is witty without a word being spoken
Monday, June 30, 2008
Ernie Kovacs Nairobi Trio (original music)
Growing up in the age of the anti-hero like so many of my peers it is hard to imagine someone who broke through the malaise to inspire me as much as ernie kovacks. Cerebral humor that borrowed from the surrealists combined with the excitment of playing with technology that was being defined. Some stuff worked, some stuff did not, but all of it was pure Kovacks. Most of it has been sampled by so many artists it seems stale but before Monty Python this was as odd as TV could get my friends and really these kinescopes are still pretty odd in a charming sort of way.
Tuesday, June 24, 2008
Barbara Marx Hubbard

Wednesday, June 18, 2008
KADIN (The Goat) Movie Trailer
You had me as soon as the Jeepney drove away. Very cool film about a boy who has a goat, loses goat, struggles to get goat back. Now I want a goat. Maybe a pygmy goat.
Normal Map technique
Using the high res model data and mapping it to the low res poly or using Crazy bump to create normal maps are very worth it.
Tuesday, June 17, 2008
A simple and easy way to create normal maps, specular maps,
http://crazybump.com/
It is an amazing tool that uses the latest video drivers to your video card to create an ambient occlusion pass, a specular pass, a normal map pass, and a displacement pass. There is no batch encoding but it is very cool and very useful when creating complex shaders in Maya.
Normal mapping is an amazing tool to create complex surfaces without the heavy poly load. Watch this video on youtube for a demonstration - http://youtube.com/watch?v=RSmjxcAhkfE
Essentially it is better than a black and white bump map because it uses 3 lights to calculate the height and distance of the texture. The colors depict the amount of displacement the texture is creating in real world terms. Later when rendering instead of having polys to create a crease in the face, the single normal can create it. Animation and rendering times are greatly reduced by using normal maps in creating animation. The latest generation of gamin g consoles heavily relies on normal mapping to create complex, heavily textured environments.
Production Flow Tool - buzzword sharing notes
Finally a Decent tool to share shot list, time code, images, and notes using a flash interface. It is a drag and drop word interface with the ability to insert images, notes, and comments from people.
This document then can be exported to a pdf document for printing.
This is better than Google Apps in terms of ease of use.
Likes: It is free, I can see who is editing and reviewing the document, easy to use, easy to comment and delete comments.
Easier to share with multiple people, different email addresses.
Dislikes: Does not support the adobe notes format.
This truly is something that would make this tool a film makers dream tool in creating timelines and storyboarding.
Adobe Notes. Only available with Adobe CS3 Can be pushed up using google apps. So do not throw out google apps yet.



